![]() ![]() ![]() Using your mouse buttons or triggers, you can independently stick out your arms and have them grab onto just about any surface, so long as those buttons are pressed. That really is the extent of your basic movement, since you can't do anything else except for the gameplay mechanic of independent arm control. You can jump, and Bob will cover a decent distance, but he won't gain any height at all. Even though this game takes on the third-person perspective, it controls like a first-person shooter to the point where you'll see Bob strafe if you tilt the left stick instead of turning to run in that direction. The controls are interesting because they're quite normal. One thing you won't see much is objects spiraling out of control, something that can occasionally happen to even the best physics-based games. ![]() It doesn't happen too often, as breaking glass panes still requires some force, and pulling tends to be an easier way to move objects around. Platforms exhibit more sway when they collide, and you can accidentally shift mobile objects when walking on top of them. It's realistic, but there's enough wobble and bounce to make things a little goofy. The physics system is similar to what you've seen in other titles. ![]()
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